Curso - Digital Ergonomics

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Nadia Bacco

Nadia Bacco

Curso - Digital Ergonomics

  • Modalidad de impartición
    Los contenidos del curso se dictan presencialmente.
  • Número de horas
    La extensión del curso es de 24 horas.
  • Titulación oficial
    Al concluir el programa se entrega certificación a los participantes.
  • Valoración del programa
    El programa toma en cuenta la necesidad de digitalizar en un paso previo las opciones de diseño de objetos y herramientas con visión ergonómica, para analizar su posibilidad de ser llevados en concreto . Los estudiantes aprenderán mediante simulaciones los factores de riesgo a la hora de implementar piezas ergonómicas, así como también sabrán evaluar la concreción del objeto final.
  • Dirigido a
    El curso se dirige a personas interesadas en adquirir herramientas para el diseño ergonómico digital, así como su posterior producción en el ambiente real.
  • Empleabilidad
    Este curso brinda competencias para la evaluación, creación digital y puesta a cabo de elementos diseñados bajo principios ergonómicos, independientemente de su área de aplicación.

Comentarios sobre Curso - Digital Ergonomics - Presencial - Colombia - Exterior

  • Contenido
    Curso - Digital Ergonomics.

    Ficha Técnica.
    • Duración: 24 horas
    • Horario: Martes a Viernes de 5:00 p.m. a 9:00 p.m

    This course aims to introduce this trend in a production workplace model and get some idea of how to the use Digitals Ergonomics in safety operation of equipment and machines; simulation and ergonomic analysis of work in risky environments and finally in the programming and operation of the equipment in a specific lay before their implementation.

    Objective.

    This course aims to introduce this trend in a production workplace model and get some idea of how to the use Digitals Ergonomics in safety operation of equipment and machines; simulation and ergonomic analysis of work in risky environments and finally in the programming and operation of the equipment in a specific lay before their implementation.

    Value proposal.

    The trend of digitization every day becomes more relevant in the world of science and ergonomics has not been apart from this phenomenon where many aspects are needed to consider when an intervention is made, its implementation is very expensive for companies and even more, it is unknown if the impact was the desired . The results of these trends are software tools, virtual environments, and electronics devices which include sophisticated digital human models and the latest ergonomic methods. Each instrument has its strengths and weaknesses. For example, The Virtual Reality (VR) be appointed as one of the most use tools in the manufacturing industry to simulate and train the workers. Resulting that the use of VR, it contributes to reduce risks and barriers that in the real world those situations will make it dangerous for trainee personal. The incidence of occupational injuries and diseases associated with industrialization has declined markedly following developments in science and technology, such as engineering controls, protective equipment, safer machinery and processes, and adherence to regulations and labor inspections . The use of VR will contribute to make reduction in occupational risk simulating different work activities.

    Method.

    This course uses the fundamentals of ergonomics and the virtual aspects of recreating different situations related to manufacturing and service processes. Additionally, students will have the opportunity to make workshops in class in order to solve doubts and strengthen the concepts.

    Academic Content.

    Section A - Occupational Ergonomics.

    Topics of ergonomics will be treated in work environments focused on physical (risk assessment and MSDs) and cognitive ergonomics with applications in manufacturing, oil & gas, agriculture (Banana, Flowers, Sugar Cane) transportation, and others.

    Lecturer/Teacher: Saavedra-Robinson, Luis. IE, PhD

    Section B – Virtual Reality in Industrial Environment.

    In this section, we will explain the subject of virtual reality, and its importance in industrial environments with applications particularly in the energy sector. The VR is a computer-generated scenario that simulates a realistic experience through which one interacts with a seemingly real or physical way.

    The Javeriana University have created the CAVE room "Cave Assisted Virtual Environment" for use in 3D and immersive engineering applications. The CAVE will work for job training aimed for workers, it offers the possibility to move safely around dangerous places and learn how to deal with emotions, while experimenting the best solutions while far away from the real dangers and the reduction of Musculoskeletal Disorders MSDs

    Lecturer/Teacher: Mondragón, Iván. MSc, PhD

    Section C – Digital Ergonomics. Applications in Industry.

    In this section of the course, the application of digital environments around ergonomics will be presented. For this, we will have the application of these concepts on the automotive industry showing the main strengths and challenges at the time of implementation

    Lecturer/Teacher: Hensel-Unger, Ralph, Dr.-Ing.

    Este temario puede tener variaciones, siendo una propuesta de capacitación flexible, que busque el máximo desempeño de los alumnos, de acuerdo con las necesidades específicas de los mismos.


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